Friday, 8 January 2016
My game idea
My game idea is based around puzzles and a mild element of horror while also learning a bit about ancient Egypt. My game will take place in Egypt in a tomb/crypt underground or inside a pyramid, the game will be single player only, in a first person or point and click style and you will play as an explorer/treasure hunter searching for a long lost artefact. The game will start off with a cut scene of the main character (not yet named) entering the pyramid or tomb, as soon as he enters there is a trap door that shuts behind him trapping him inside. As soon as the door shuts a mummy will pop out of the wall and begin to chase the player at a slow pace. You will then come up to the first room with the first puzzle, in this room will will have to solve the puzzle to open the door to get to the next room, however there is a time in which you must complete the puzzle otherwise the mummy will get you. To help you solve the puzzle there are clues within the room (mainly on the walls), for example; the puzzle on the door will have English text above it and will ask a question, you must then answer the question using the buttons given, the only problem is they are all in hieroglyphics. So to complete this puzzle you will have to look on the walls and select the correct symbols and find their meanings so you can spell out the answer (The symbols will have a small English translation next to them.) Occasionally you will come across special rooms in the game which will make the character have a flashback like scene where you will learn a little bit about the history of the Egyptians, for example; there will be a flashback of a dead Pharaoh on a table and it will show the method they used to remove organs and the brain etc. ( it will not be too graphic as it will fade to black just before they do anything graphic, it will mainly be focusing on the tools they used and there will be a lot of puzzles that require you to answer a question related to the previous flashback) There will also be some rooms that are traps and require you to choose the correct path with some hints, if you go the wrong way you will die to one of the few traps. As the player progresses through the games puzzles it will get increasingly harder, adding more hieroglyphics at one time and pattern based puzzles. Once the player reaches the end they will obtain the treasure the character has been searching for and the mummy in pursuit will turn to dust, hopefully the player will have learned something about ancient Egypt and they will be given an overall completion time at the end of the game where they can compare with friends and the world.
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