Monday, 14 December 2015

Game concept art


I drew a concept piece to show an example scene of what i want my game to look like, the theme i was going for was decrepit Egyptian with a slight aspect of horror. I think i was successful in conveying this theme/style as i think i have more or less covered those aspects in this piece. I could develop this further by maybe adding more shading and make the lighting in the scene look like it has more of an effect. I have chosen this colour palette because Egyptian art tends to be sand coloured so that is obviously the base colour i should go with, i have added shading into the scene around the edges to try and get the feeling of being surrounded by darkness as this scene could either be underground or inside a pyramid. I chose this viewpoint because i thought it would be easiest to draw and i would easily be able to convey the meaning behind the piece. As you can see i used torches to create the light in this scene, i used torches because i thought it would fit in with the exploring genre and because it is an old method of light that suits this environment. Just to clarify as well, above the doorway is the actual door it has just been opened.

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