Monday, 1 February 2016

Game plan

 




Game Design Document (GDD)

 

Pharaoh’s Tomb

(Working Title)

Version (1.0)

Created (the date)

Last Updated

Table of contents:

1: Project Overview

1.1               Summary:

You play as a treasure hunter who enters an ancient tomb looking for treasure but in order to reach it, you must traverse through many puzzle doors, which require you to answer a question about ancient Egypt in order to open each door, whilst simultaneously being chased by a mummy.

1.2               Basic Concept:

 Play as treasure hunter, scavenging in an ancient tomb, solving puzzles to get to the treasure, whilst learning about ancient Egypt.

1.3               Core Gameplay:

 Point and click interactive

1.4               Genre:

Puzzle/Horror

1.5               Target Audience:

 16+, teens in education

2: Game Overview

2.1   Overview:

 Point and click puzzle game inside a tomb/crypt, playing as a male treasure hunter.

2.2   Story:

 Play as a treasure hunter named Hubert Digsworth, in search of fame and fortune, he discovers a tomb while in Egypt, but he ends up getting more than he bargained for.

2.3   Character:

Male treasure hunter (Hubert Digsworth)

2.4   Environment:

 Tomb/crypt underneath a pyramid.

2.5   Level Overview:

Multiple rooms with puzzles, there’s a different puzzle for each room and also has some trap rooms.

 

3         : Gameplay

 

3.1   Puzzle:

Spelling, Patterns and move based.

3.2   Abilities:

The player will have no abilities.

3.3   Score:

 Decided by how fast you solve each puzzle

3.4   Power-ups:

You can find a bonus room that will give you a power up to use during a puzzle to make it easier, but most puzzles are easy so I am only giving one power up.

 

4         : Menu Layout

 

4.1   Colour Scheme:

 Yellow, orange, beige, gold, brown

4.2   Title Screens:

Main menu, will have a simple logo pharaohs tomb – vertical down from the top of the screen with pharaoh’s tomb in hieroglyphics next to it, it will then have the other options underneath.

4.3   Tutorial screen:

There will be a small step by step guide at the beginning of the game that tells you what you have to do and how.

4.4   Credits Screen:

This will only appear at the end of the game and will just have text scrolling down with the relevant information.

4.5   Game Win Screen:

The final scene of the game will be the main character obtaining the treasure but it not what he expects and throws it away. There will then be a cut scene of The main character watching TV and sees that someone found the treasure he threw away, it turns out the treasure was actually worth millions.

4.6   Game Over Screen:

Whenever the player dies the top of the screen will drip with blood and it will say game over in bold black text.

4.7   High Score Table:

This will appear at the end of the game with your overall time and score and will also be accessible on the Main menu.

4.8   Level Select Screen:

There will be no level select screen.

 

5         : Game Layout

 

5.1   Camera Set up:

 Point and click/First person.

5.2   Game Controls:

Arrow keys to turn left/right, Click where to go, and move things

5.3   Game Mode(s):

 Hard-core mode (has harder puzzles)

5.4   Player Count:

 One

5.5   Hours of Gameplay:

2-3hrs

 

 

 

No comments:

Post a Comment